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There will be many props in the Subway Surfers game:
The most important: Skateboard, start the skateboard by double-tapping the screen, and the skateboard will continue for a while. In the absence of a skateboard, the character will be caught by the police when it hits a train or an obstacle, and the game ends. But when there is a skateboard, the character has an insurance. When it hits a train, etc., the skateboard will disappear, and the game can continue.
When the skateboard disappears, there is a flashing cooldown for a few seconds. After the flashing ends, the skateboard can be activated again by double-clicking, and there is no limit to the number of uses per round.
How to use it: It is not advisable to use a skateboard at the beginning, it is too wasteful. Usually, it will cover the whole process after the score exceeds a certain score, and use it to impact the record. If you are a little more proficient, you will usually open it after 30w points. At the beginning of the game, if your score exceeds 10w, you will start using it. Depends on personal habits.
Magnet, the function is to absorb gold coins. In the case of 30 times the pace (the introduction of the pace will be mentioned below), a gold coin is settled at 60 meters, so the more gold coins, the more final additional points will be.
Jetpack: After picking up the jetpack, the character will enter the air and fly on the cable without any obstacles. At the same time, there are a lot of gold coins, which can be said to be the most powerful props in this game.
Jumping shoes/spring shoes: After acquiring the jumping shoes, the character's bouncing power is greatly increased, and the jump is higher and farther, but the airborne time and the landing place are also more difficult to control. It can jump on the train or at the door opening. Going to the wall to commit suicide, for beginners, jumping shoes is more of a nightmare, it will make you hesitate, it will make you make a lot of bad judgments to end the game. But for old birds, jumping shoes can be called an artifact. In the later stages of getting faster and faster, jumping shoes can directly save a lot of troublesome little operations, and the efficiency is also very high.
2x speed: "X2" here means that the double speed is changed from X30 to X60, and the character runs one meter, which originally counted as 30 points. After obtaining X2, the character's speed increased slightly, but the score for each meter became 60. In the case of X2, the score will be faster. Novices may not eat it, but its risk-benefit is much higher than jumping shoes, if you can eat it.
About double speed: The double speed is increased by missions. There are 30 tasks in total. Each task doubles the speed. After all the tasks are completed, you will get 30 times the speed. , the same number of meters, the score is much worse. It can be said that at the beginning of the game, the first thing to do is to complete 30 tasks. Some tasks are difficult or take several days to complete. At this time, you can skip the task with gold coins in the shop.
In the mission, there is also a daily challenge, a daily challenge, letters will appear randomly in the game, get letters to complete the word will get a mystery box, open a character emblem (used to unlock the character after collection) or props.
Upgrade: Purchased with gold coins, you can upgrade items to make them last longer. The upgrade route can be according to your own preferences, but it is recommended to give priority to filling up the jetpack.